|A market square in my map - all built by me out of cubes.|
So, students are learning about electronic circuits, logic gates, even electronic memory storing. They are also learning about architecture. I overheard some older students talking about their construction projects, and discussing the merits of different column shapes, or roof pitches. I mean, when the hell did that get cool? And here's the final thing: though the game is obviously the preserve of the geeky, all other sorts play it too. Girls and boys, geek and popular kid. In my boys Yr 11 class, all but one student plays the game. These are tough, naughty and tricky lads, but they all love to talk about mods, texture packs and blowing stuff up with in-game TNT. The single lad that doesn't play tries to mock the game, but can't manage it, due to the weight of popular opinion. I give him a week until he gets on-board.
I haven't yet mentioned the thriving modification (modding) community, mostly children, and those who draw and paint their own texture packs. This game is a genuine phenomenon, and I feel we need to make some use of it. But it will require imagination.