Showing posts with label lego. Show all posts
Showing posts with label lego. Show all posts

Sunday, 22 October 2017

A diagnosis of Asperger's? Part Three

Being obsessed with something can be great fun.  It means you never get bored of it, and it becomes a tremendous comfort to indulge in whatever the obsession may be.  I think everyone has the capacity to be so interested in something that the associated behaviour becomes a little obsessive, but with ASD things tend to go quite a lot further (as is something of a recurring pattern here).

I have always had the tendency to become fixated and obsessed with things, usually activities or objects or ideas, and I think I assumed this was the case for everyone as I grew up, mostly because I hung around with people who shared my interests.  However, even at an early age it was clear that other people got bored of talking about our shared interests way before I ever did.  In fact, I never bored of it, as far as I can tell, though it's hard to test as people willing to discuss Sonic the Hedgehog 3 and Knuckles are few and far between, especially these days.  And so, like with everything else, I learned the 'correct' way to do things, and accepted it when friends wished to change the subject, albeit deeply grudgingly.  Even now, an opportunity to talk at great length about my favourite things tends to become something of a trial for the other person, as I simply won't stop unless it is made very clear to me that I have to.

As I have got older this tendency has not diminished at all.  I think I thought it would; I think I thought, as a child, that adult-me wouldn't want to talk about Lego or the Titanic or steam locomotives or Warhammer all the time.  How wrong I was.  I still have the need to talk about my obsessions, only not many outlets save for online discussion (Reddit is a life-saver).  Recently I added this 'quirk' to the rapidly growing pile of potential symptoms, finding it a key element of ASD.  But how does this obsession manifest itself, you cry.  Well, I can only speak for myself but here goes:

My attempt at Lincoln cathedral in Minecraft, mostly from memory
An obsession for me can last anything between a week and thirty years.  When an obsession is 'current', i.e. in the forefront of my mind (which can last months at a time - long obsessions tend to wax on and wax off intermittently) then it is always jostling and fighting to be thought about.  It is screeching with its hand in the air, 'ME!! Think about ME for a while now!" no matter what else I am supposed to be doing.  It will burst into my consciousness during a lesson, for example, or during a conversation.  As well as being irritatingly intrusive, my obsessions can be comforting, especially if left to indulge in them in absolute peace.  So, for example, I will allow them to fill my mind when I am doing something dull, such as waiting for a train or on break duty at work, and this makes me feel very relaxed, almost to the point that I see it as a sort of mindfulness, only very internal rather than external.  What the obsession is in will vary, but for me there are very definite trends and patterns.  The ones that are longest lived are my interest in the Titanic, which started at age 8, my deep immersion int he world of Harry Potter, my love of trains, Lego and specific video games, and my utter obsession with architecture.  This last one is the most useful and interesting, as I find myself studying the form and design of any building I find myself outside or inside of, considering its building materials, layout, style and a host of other things, mostly instinctively - there is no effort involved.  I think this is why Leg
My Minecraft Titanic Boat deck - yes, it's to scale.

o and more recently games like Minecraft have taken such a firm hold of me - they allow me to express this deep obsession at will, and as such I have built thousands of wonderfully intricate and architecturally pleasing constructions with both media.  Of course anyone can have a fascination with something, but for me, and the reason I see this as a possible symptom of ASD, the instantaneous 'scanning' I do of a building or set of buildings, the unbidden ideas and thoughts that spring to mind and the fact that I could easily sketch a pretty accurate drawing of said building after only a minute or so's study all point to this being a rather stronger act that simply being interested by something.  I can't control it, and if in a place I find uncomfortable or disagreeable I will take great comfort in studying the architecture around me, identifying hidden buttresses, flues, corbels, architraves, gable ends and so on.

I will never forget some of my stronger, shorter-term obsessions.  One was with World War One after visiting the battlefields of Belgium and Northern France.  This lasted about 6 months and was one of my sole interests for that period: I absorbed as much about it as I possibly could.  Another set of memories are my strong and very fond times spent with certain video games.  This obsessions can be intensely strong, and are most likely to be unwanted and intrusive.  Video games are addictive enough without having traits of ASD, so I tend to find myself daydreaming vividly about my current favourite game.  Long meetings at work have been the crucible for complex designs on Minecraft, French lessons when I was a kid were an opportunity for me to draw out the whole map of Donkey Kong Country 2: Diddy's Kong Quest and train journeys even now allow me to relive entire video games from beginning to end, if I let them (eg playing the whole of Sonic the Hedgehog through in my mind - yes, it's as pointless as it sounds).  All of this is both annoying and relaxing in equal parts, dependent on context.

So yes, I'm afraid that if I speak to you there is a very, very good chance I will be simultaneously thinking about Pacific locomotives of the 1930s or the last level of GoldenEye on the N64, and no, this is not going to have a massive effect on our conversation other than the likelihood of me occasionally seeming a little distant.

Monday, 12 August 2013

Lego

I just bought a Lego set, the first one paid for by myself for many, many years (my parents, bless them, got me the VW Camper van a few Christmasses ago as a surprise).  It was the brand spanking new DeLorean-from-Back-to-the-Future set, and due to its pedigree, I simply couldn't resist it.
It not the finest representation of the vehicle in Lego form, I will admit that, but it is now mine, and an official Lego product.  And this is the thing: it was designed and submitted to Lego by a member of the public, not a Lego employee.

In recent years Lego have managed to stall a rapid downturn in their affairs and have managed to turn their company around in a startlingly efficient fashion.  They have diversified their model range into movie franchises, the most popular and lucrative being Star Wars and Harry Potter, both of which display great ingenuity and quality (the Star Wars range in particular becoming a huge success with adult fans).  They have backed up their traditional stock with fantastic electronic media, including the insanely addictive platform games, at least one for each major franchise (Lego Star Wars is a true classic, worthy to join the pantheon of finest video games ever).  They have also gone for the obsessive's jugular with the mini-figure range, now up to series 11, based on the basic newsagent-collectible business model (unknown contents of silver bag, whole range to complete, see Panini stickers in 1990s...)  But I believe their finest move was to realise that adults still like Lego.

I think, as a toy, Lego is second to none.  My happiest moments as a child involved Lego in some way or another (often in fairly imaginative and sometimes unpleasant ways), and this memory sticks around.  I still get a jolt of wonder whenever I see the newly released products and, given my druthers, I'd buy them all (especially the Haunted House model from 2012 - a model I crave).  Lego seemed to realise this in around 2003 with the Lego Creator range and more so in 2007 with the advent of the Lego Modular Houses range.  These wonderful models were a response to feedback from the well established Adult Fans of Lego (AFOL - any organisation that ends up with an acronym must have clout) and have been developed ever since.  This has been supplemented by other incredible models, such as the green biplane, the carousel, the TGV locomotive and more, all found here, under 'Expert': http://creator.lego.com/en-gb/Products/Default.aspx.  These intricate models are expensive, yes, but beautiful.

Then came the Lego architecture range, bringing Lego into the realm of legitimate ornaments for homes.  This range represents famous landmarks built on a micro-scale, but keeping the requisite level of detail.  I have no idea who they have working on this range, but their eye for detail and sheer design ability is eye-watering.

But their finest move yet, in my opinion, was the Cuusoo website, which enables Lego fans to design and promote their own ranges of models.  This is precisely where the DeLorean had its birth - the model was uploaded to the site, and gained 10,000 votes of support, meaning that Lego had to consider making it a purchasable product.  Currently doing very well is the Ghostbusters range, designed by some genius of the highest order (go here to vote for it!!).  With this level of creativity, I can see Lego enjoying  their renaissance for many more years, meaning that if I ever get round to having kids, the company and their products will still be around - a prospect that was by no means certain at the turn of the century.